http://www.rollingstone.com/culture/new ... se-w439921
It's interesting how he mentions all the stuff I didn't like about the original Bioshock (also, lots of things fatman mentioned): The subpar gunplay, the "do you want a house or do you want a boat" choice (that seemed to have been a publisher decision, not his), the weird boss fight,etc.
I'm really interested in what he would make with a smaller team, less pressure and more creative freedom. It doesn't need to be AAA, imho. We'll see.